Blog
Private notes (made public) to myself about how AI systems think, scale, and fail.
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Labs
Active systems for interactive artifacts and synthetic experiments.
Side Channels — external projects
GenUI Labs — generative systems & simulations
IRIS → SIRI → ∞
IRIS
Identity Reflecting In SIRI (Self Iterating Recursive IRIS)
SWAY → YAWS → ∞
SWAY
Stochastic Waveform Adapting YAWS (Yielding Adaptive Waveform SWAY)
FOAM → MOAF → ∞
FOAM
Fuzzy Oscillating Amplitude MOAF (Modal Oscillating Amplitude FOAM)
SWAM → MAWS → ∞
SWAM
Swarming With Autonomous MAWS (Multi-agent Adaptive Wandering SWAM)
LOOP → POOL → ∞
LOOP
Linked Orbits Organizing POOL (Periodic Orbits Organizing LOOP)
GRID → DIRG → ∞
GRID
Graphs Rendered In DIRG (Data Iterating Renders GRID)
DRAW → WARD → ∞
DRAW
Dealing Random Analyzer WARD (Weighted Analyzer Randomizing DRAW)
CAPS → SPAC → ∞
CAPS
Capital Allocation Projection SPAC (Share Projection Allocating CAPS)
BLIP → PILB → ∞
BLIP
Baby Letters Interacting PILB (Phonetic Interface Learning BLIP)
TAPS → SPAT → LOOP
TAPS
Typing Against Passing Symbols (Symbols Passing Against Typing)
About
I am Anthony, aka clocksmith (a LAN party name from early online days that stuck).
These notes to myself about how AI systems think, scale, and fail.
"SIGNAL PROCESSING" is the blog.
"EXPERIMENTAL SYSTEMS" is a place to put generated interactive artifacts.