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I’m anthony, aka clocksmith, co-founder of d4da.com. I was born as child # 3/3 in Hollywood, Florida in the late 80s. I was once very competitive in math and soccer, then went deep into Counter-Strike and WoW, then studied physics and computer science in college, and spent many years at Google NYC. I now live with my family in Brooklyn. I’ve always been a tinkerer at heart.
Blog
MoM: Mixture of MoEs routing with receipts
Ask Gemma 4 again and it may answer the opposite
Zero-cost GPU bounds elision with Lean 4 and Zig
The absurd math of New York property taxes
Distilling the Leviathan: TranslateGemma for local deployment
Castles in the sandbox
Don't hate the TC, hate the game
Tensors are recursive cubes all the way down
Ships in the night
Attention thrashing, part 2: forgetting is a feature
Cloud's metal linings playbook
Those who can, teach students to teach
Thinking fast and MoE
Attention thrashing in long-context models
Whose bits are wiser, GPU | TPU?
Déjà vu makes a cog in the machine a cognizant machine
Optical interconnects: free or bonded?
Who's driving the autonomous vehicle shift?
Labs
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